![]() The characters are intricate, and the environment designs are rich and full of character. ![]() Wabisabi Games, the main developer behind the game, clearly has a great background in illustration, and this shows in Growbot. The thing I fell in love with from the first moment with Growbot is the graphics. The developer has catered for those who aren’t great at puzzles by providing a hint system, which is a nice touch, especially when you want to get through the story. There’s a good variety of puzzles in growbot, from your standard finding items and combining them with the right trigger in the environment, plus the musical puzzles and also there’s a maze puzzle too, which I found the most tricky. It’s a neat mechanic, and something best experienced. You have to find the flowers, learn their notes and then work with the flower arrangers to solve the riddles. You’ll have to craft shields within flower arrangers to open locks, which often hide key items that you need to progress. I really enjoyed the flower puzzle-solving mechanic, it was a neat touch and makes the game stand out from the crowd. The shields that protect the main space station are powered by flowers and each flower has its own music note, something which you’ll need to be in tune with as this helps solve puzzles. These ships together form a shield to protect the main station in the middle, and Nara wants to become a captain of one of these ships. In the world of Growbot you are on a Space Station that’s being protected by 6 ships. I never felt stuck or confused, I felt like the game explained clearly what I had to do next and I never felt frustrated. Overall in Growbot the puzzles aren’t too tricky, which keeps the story flowing at a good pace. Sometimes in games like this, you can get stuck into a dead end or corner, but this highlight feature really keeps things nice and simple. Hats off to the designer/developer, it’s absolutely stunning.Ī nice little feature included in using the space bar to highlight all interactable objects in a room. It’s like a children’s book has come alive and reminded me of the fantastical worlds created by Enid Blyton. The differentiator with Growbot is the stunning visuals, which are presented in a hand-drawn illustrated style. It very much follows the footsteps of the point-and-click formula, without deviating too much. The key to the game is to wander around the environments, speak to all the characters, collect items and then solve puzzles to progress. You have a small inventory, where you can store items and combine things together, but overall its got a very clean feeling, which supports the gorgeous illustration found in the game. The UI layout is nice and simple, not cluttering things up at all, and leaving you plenty of room to see what’s going on at all times. ![]() Growbot is a classic point-and-click adventure game, where you direct Nara around the screen with a click of the mouse, and the pointer is contextual, so you can interact with the environment, find items and combine them together to solve puzzles. Unfortunately, your space station is under attack by a strange crystalline force, and it’s up to Nara to find out what’s going on and ultimately save the day. The environment is very floral, and you’re based on a space station filled with weird and wonderful characters to talk to as well as puzzles to solve. In Growbot you play as Nara, a growbot in training who is looking to become captain of her ship. ![]() There are puzzles, discovery, and adventure in this gorgeous-looking new adventure. Growbot is a charming new point-and-click adventure, where you play as a small robot trying to figure out why her home is under attack.
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